But I think that won't be achievable on some cases because of the nature of some old characters: they're of an overall worse design than New characters, but as a compensation they have a few really strong tools, but on some match ups part of these tools may not be as effective and then maybe there isn't much to be done (e.g. Old characters themselves having no bad match ups is of less importance, but that doesn't mean it wouldn't be good to have it as well. Goals of the project (in order of importance).įirst and foremost I want to all New chars to not have bad match ups (3.5-6.5 are passable, but I want to keep that the maximum tolerable), and that can be vs both New and Old characters.
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